A 3D rendering of the Nouns noggles was taken and dissolved into a smoke simulation using Blender.
I took the smoke simulation and textured the animation using Stable Diffusion with a AnimateDiff workflow.
The workflow used IPAdapters and ControlNets to have the animation transition between cloud textured noggles into a mysical park
The animations were projected onto the trees in the park and people could interact with them using their phones.